Unity tools and game systems
Stats, items and quests. Projectiles. Game feel. Per-object time. Navigation HUDs. Character portraits. We make the systems we want for our own games, then package them for yours.
The newest tools ship with skills for AI coding assistants such as Claude Code and Codex, so your assistant knows how each tool works and can set it up and write code with it for you. Every tool has scripting documentation, and our Discord support bot has read the full source code and docs.
![Projectile Factory – Behavior Based Projectile System [+Skills for CLI / MCP]](/images/store-281692-80e6d2e9-1000.webp)
![Juicy Actions – Logic + Game Feel [+Skills for CLI / MCP]](/images/store-269711-9b31f32d-1000.webp)
![Northstar Navigation – Compass, Radar, Screen & Edge Overlay) [+CLI / MCP]](/images/store-265823-c6d55bb3-1000.webp)
![Game Modules 4 – Stats, Items, Save/Load – FPS / RPG Builder [+CLI / MCP]](/images/store-246034-62ca25c4-1000.webp)

![Magic Time – Control Time per Object (Local Time Scale) [+Skills for CLI / MCP]](/images/store-298494-871da21a-1000.webp)





