Realistic fantasy characters and monsters for Unity
Fully animated dragons, humans, elves, orcs, goblins and dozens of monsters, made by Magic Pig Games since 2015 and built to be customized.
Fully animated dragons, humans, elves, orcs, goblins and dozens of monsters, made by Magic Pig Games since 2015 and built to be customized.
Infinity PBR’s high-fidelity packs are realistic, game-ready 3D characters and monsters for Unity. Most include mesh morphing and the Substance Painter source files for their textures, so you can make them your own instead of settling for how they shipped. The humanoids share wardrobe and armor, and many packs come with sound effects, custom music and concept art.
Mesh morphing (blend shapes) reshapes heads, bodies and more. The Blend Shapes Manager saves presets, sets limits and randomizes them, even at runtime, so no two monsters need to look alike.
Most characters include their Substance Painter source files. Swap materials, add dirt or shift colors, then export maps for Built-in, URP or HDRP.
The Humans, Elves and Half-Orcs share their wardrobe. Armor, weapons, clothing and hair packs add more, and the Prefab and Object Manager equips it.
Full animation sets, sound effects, and custom music with every stem and a ready-made Unity Audio Mixer, so you can remix a track to fit your level.
These same characters ran in The Barbarian, our own action RPG for iPhone and iPad, with full shadows and lighting.
Layered, high-resolution Photoshop concept art and animation rigs, as free bonus packages on the Asset Store.
Unity 6.0 versions ship with Built-in materials that upgrade to URP and HDRP in the Editor. Unity 6.3 versions ship in URP.
Each creature is modeled, textured, rigged and animated by independent artists, with music by composer Nathan Clearly and sound by foley artist Matthew Dear.
More and more games are built with an AI coding assistant at your side, and Infinity PBR is set up for that. Our Unity tools, like Game Modules 4, ship with skills that teach assistants such as Claude Code and Codex how to use them. Our Discord support bot has read the full source code and documentation.
The Complete 13 Pack Bundle has everything for a fantasy RPG party: humans, elves, half-orcs, goblins, dragons and horses, plus armor, weapons and wardrobe. The Monster Collections bring 20 monsters each.
A closer look at the packs developers pick most: what’s in each one, how to customize it, and the bundles that include it. All popular packs.

Humans, elves, half-orcs, goblins, dragons and horses, plus armor and weapons.

Mix and match heads, backs and tails, then take to the sky.

Male and female fantasy humans who share wardrobe with elves and half-orcs.

Twenty more monsters, from a banshee and a treant to a minotaur and a mimic.

Three distinct, fully animated spiders you can scale from small to large.

A walking, flying insect monster that blows itself up.

A weeping cemetery statue that comes to life, for horror and fantasy games.

A bone dragon that flies, falls apart and puts itself back together.

Eleven chests with gold and gems, and a Mimic that hides in ten of them.

A 2-meter mushroom that waits in ambush, then charges, bashes and casts spells.

Twenty customizable monsters, from slimes and bats to devils and demons.

A winged gargoyle that holds still as a statue, then takes to the air.

Half-orcs that can morph into humans or elves and share their wardrobe.

Male and female fantasy elves who share wardrobe with humans and half-orcs.

Male and female goblins with modular wardrobe, a sword and a shield.
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Yes. They ran in The Barbarian, our own action RPG for iPhone and iPad. The packs don’t include LODs, so you can make ones that fit the devices you target.
All three. The Unity 6.0 versions ship with Built-in materials that you can upgrade to URP or HDRP in the Editor, and the Unity 6.3 versions ship in URP. The Substance Painter files export maps for any of them.
Current versions support Unity 6.0 and newer.
Yes. Unreal versions of many packs are on Fab, and the models, textures and animations from the Unity Asset Store versions can be imported into Unreal or Godot 4. See our Unreal & Godot guide.
No. Every pack comes with game-ready textures. The Substance Painter source files are there for when you want to change them.
The armor is rigged for the Infinity PBR Humans, Elves and Half-Orcs. Characters rigged with the same bones should work with it, but other rigs aren’t officially supported.
Extra packages on the Unity Asset Store that are free once you own the main pack, such as Substance Painter files, concept art, music and animation rigs.
Many of the characters and monsters also come in low poly versions, made to match the POLYGON style of Synty Studios. See our low poly series.
More: Unreal & Godot · tutorials · low poly series · Unity tools