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High-fidelity series by Magic Pig Games

Bomber Bug

A walking, flying insect monster that blows itself up.

Bomber Bug is a 3D insect monster for Unity from the Infinity PBR series by Magic Pig Games. It walks, flies and explodes, and you can switch its wings, armor, pincers and horns on or off.

Version 4.4.2 · updated September 18, 2026 · Unity 6.0 or newer

Highlights

  • Walks, flies and explodes

    The Bomber Bug moves on foot or in the air and is built to blow itself up, which makes it a natural kamikaze enemy.

  • Parts you can switch off

    Every section of the bug is its own sub-mesh. Remove the wings, armor, pincers or horns, or turn it into a four-legged bug.

  • Mesh morphing with presets

    Blend shapes reshape the bug, and the Blend Shapes Manager saves and loads presets, sets limits and randomizes shapes, even at runtime.

  • Fantasy or sci-fi

    Its design works in sci-fi games as well as fantasy ones.

  • Sound effects and music

    Sound effects come with the pack, and custom music is in the free Bonus Files.

  • Layered concept art

    The free Bonus Files also include concept art as layered PSD and PNG files, plus files for the Atavism MMO platform.

What’s in the pack

Bomber Bug is one animated insect monster that walks, flies and blows itself up. Its design works in fantasy and sci-fi games alike, so it can be a swamp pest in one project and an alien drone in another.

The pack comes with ready-made textures and materials, sound effects and a demo scene. On Unity 6.0 the materials and demo ship in the Built-in Render Pipeline, and you can upgrade the Standard Shader materials to URP or HDRP in the Editor. On Unity 6.3 they ship in URP.

Owning the pack also unlocks three free Bonus Files packages on the Asset Store:

  • Bonus Files 1: concept art as layered PSD and PNG files
  • Bonus Files 2: files for the Atavism MMO platform
  • Bonus Files 3: custom music

Make it your own

The Bomber Bug is built from sub-meshes, one for each section of its body, and you can turn any of them on or off. Take off the wings, the armor, the pincers or the horns, or turn it into a four-legged bug.

Mesh morphing goes further. Blend shapes change the bug’s shape, and the Blend Shapes Manager script saves and loads presets, sets limits on each shape and randomizes them. Because it works at runtime, each bug in a swarm can spawn with its own shape.

Put the two together and one pack covers a whole family of bugs: armored and bare, winged and wingless, horned and plain. The layered concept art is useful reference when you plan new variations.

Bundles and the low poly Bomber Bug

Bomber Bug is part of Monster Collection #1. There’s also a separate low poly Bomber Bug made to work with Synty Studios’ POLYGON packs, with mesh morphing and color-shifting textures, and it’s part of Low Poly Monster Bundle 1.

The low poly version

The same character remodeled in a low poly style made to work with Synty Studios’ POLYGON packs, with the same animations.

Also in these bundles

Buying a bundle gets you every pack in it, usually for much less than buying them one at a time.

More videos

Questions about Bomber Bug

Can the Bomber Bug fly?

Yes. It walks and flies, and it's built to blow itself up. The design suits sci-fi games as well as fantasy ones.

Can I remove the Bomber Bug's wings or armor?

Yes. Each section of the bug is a separate sub-mesh you can turn on or off, including the wings, armor, pincers and horns. You can even make it a four-legged bug.

Does the Bomber Bug have mesh morphing?

Yes. Blend shapes reshape the bug, and the Blend Shapes Manager saves and loads presets, sets limits and randomizes shapes, even at runtime.

Which render pipelines does the Bomber Bug support?

The Unity 6.0 version ships with Built-in Render Pipeline materials that you can upgrade to URP or HDRP in the Editor. The Unity 6.3 version ships in URP.

Is the Bomber Bug mobile ready?

Our high-fidelity series is mobile ready: characters from it ran in The Barbarian, our own action RPG for iPhone and iPad. The pack doesn't include LODs, so make your own to fit your target devices.

Can I use the Bomber Bug in Unreal Engine or Godot?

Its Bonus Files don't include an Unreal project. See https://infinitypbr.com/unreal-and-godot for our packs on Fab and for importing Asset Store packs into Godot 4 with the Unidot Importer.